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Thread Statistics | Show CCP posts - 0 post(s) |
Zaraz Zaraz
Imperial Planetology Academy
80
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Posted - 2013.02.18 01:46:00 -
[1] - Quote
Players should be able to opt into permadeath; no access to the clone network.
Benefits include: You don't show up in local. You don't show up in other peoples killmails. Gate guns ignore you.
Anyone think of other benefits to not having a CONCORD transponder implanted in the base of your skull? (which is how I imagine things like instantly appearing in local or the clone network must function)?
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Zaraz Zaraz
Imperial Planetology Academy
80
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Posted - 2013.02.18 02:01:00 -
[2] - Quote
Evei Shard wrote:Zaraz Zaraz wrote:Players should be able to opt into permadeath; no access to the clone network.
Benefits include: You don't show up in local. You don't show up in other peoples killmails. Gate guns ignore you.
Anyone think of other benefits to not having a CONCORD transponder implanted in the base of your skull? (which is how I imagine things like instantly appearing in local or the clone network must function)?
Or at least introduce information integrity factors with a new "infomorph integrity" skill. Basically, you have x% chance of losing a given amount of skillpoints upon being podded. The higher the integrity skill is trained, the less chance you have of taking clone damage. Just because we are immortal, it does not mean we are invulnerable
Clone degradation would be awesome too.
I mean its like you take a copy of a copy of a copy. Eventually you wind up like the Asgard.
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Zaraz Zaraz
Imperial Planetology Academy
81
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Posted - 2013.02.18 05:56:00 -
[3] - Quote
James Amril-Kesh wrote:Zaraz Zaraz wrote:Clone degradation would be awesome too.
No, it would not. It would be ******* awful game design and you should feel bad for even suggesting it.
What? Is the risk factor of permadeath or actually standing to lose skillpoints too much for the hard core pvpers of Eve?
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Zaraz Zaraz
Imperial Planetology Academy
81
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Posted - 2013.02.18 05:57:00 -
[4] - Quote
RichtPaul wrote:If clones were free!!! :D Man I'd PVP in frigates and then when I died I would orbit in my pod around the enemy :D WEEEEEEEEEEEEEE If clones were free how would we compete with older players in the race for skill points except hoping they unsubscribe, die in tech 3 ships, or die without an adequate clone? Wait... what if I died in an inadequate clone? D: Oh no I didn't think this through!!!! The death I wished upon other pod pilots IS ACTUALLY HURTING ME. I see the error of my ways now! Free clones for everybody!
Pods should have an AoE Doomsday self destruct!
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Zaraz Zaraz
Imperial Planetology Academy
81
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Posted - 2013.02.18 06:02:00 -
[5] - Quote
Tub Chil wrote:No it would not, clones are dirt cheap. single +4 implant is more expensive than clone
Yeah actually I hadn't thought of that and I bet a lot of the "clones r expensive!!!111" whiners didn't either!
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Zaraz Zaraz
Imperial Planetology Academy
81
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Posted - 2013.02.18 09:29:00 -
[6] - Quote
I think if you want to encourage pvp then lowering the costs of ships would be a good place to start! How about everyone move to Sisi?
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Zaraz Zaraz
Imperial Planetology Academy
81
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Posted - 2013.02.18 13:46:00 -
[7] - Quote
Ankles McGlashan wrote:if players are using alts to get around a game mechanic then it probably isn't a very good mechanic. llook at how much whinging there is about NPC corp alts for example. why blame the behaviour and defend the causes of the behaviour? players have every incentive to split SP across alts and carebear with the ones with few combat skills trained.
Judging from the things CCP say I'd expect they could declare it an exploit! Oh wait, unless its a big cash cow for them...
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Zaraz Zaraz
Imperial Planetology Academy
83
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Posted - 2013.02.19 10:07:00 -
[8] - Quote
Jaden Li wrote:Remove T1 insurance entirely and remove clone costs alltogether. This would actually cost me more to pvp in the long run, have a net reduction in the amount of ISK injected into the economy and not make me feel like I was being penalized for being in the top 5-10% skillpoint base of active pvp'ers.
It's not necessarily about the ISK, it's about everyone being treated the same.
You are saying that the top 5-10% skillpoint base of active pvp'ers should be treated the same as everyone else? But you aren't the same as everyone else... your in an elite. That comes with certain penalties and benefits. Of course you, like the elites who run the real worlds megacorporations, want the benefits without the penalties. They often manage to avoid penalties such as tax to the detriment of everyone else. If you could skip the penalties of your elite status would that be to the detriment of other players?
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Zaraz Zaraz
Imperial Planetology Academy
83
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Posted - 2013.02.19 13:39:00 -
[9] - Quote
Mag's wrote:Zaraz Zaraz wrote:Jaden Li wrote:Remove T1 insurance entirely and remove clone costs alltogether. This would actually cost me more to pvp in the long run, have a net reduction in the amount of ISK injected into the economy and not make me feel like I was being penalized for being in the top 5-10% skillpoint base of active pvp'ers.
It's not necessarily about the ISK, it's about everyone being treated the same. You are saying that the top 5-10% skillpoint base of active pvp'ers should be treated the same as everyone else? But you aren't the same as everyone else... your in an elite. That comes with certain penalties and benefits. Of course you, like the elites who run the real worlds megacorporations, want the benefits without the penalties. They often manage to avoid penalties such as tax to the detriment of everyone else. If you could skip the penalties of your elite status would that be to the detriment of other players? I don't think you understand, how SP works in this game.
You've been subscribing for a long time, you've been maintaining your skill queue for a long time. During that time you are supposed to have developed ways to produce income. That advantage is supposed to counter the increased costs of your clones. Suck it up.
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Zaraz Zaraz
Imperial Planetology Academy
83
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Posted - 2013.02.19 13:40:00 -
[10] - Quote
Thrash Cutter wrote:Pewty McPew wrote:If clones were free would more PvP?
No. My 12mil SP clone cost doesn't stop me from PvPing as much as I would like to. Having to either do dailies or pay cash to PvP on a semi-regularly level does. But then again, what's an MMO without dailies?
Mission running in Eve is ALL about 'dailies'...
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